Posted in Articles and Links

Transhumanism for Children


FROM SINGULARITY

by Nikki Olson on March 31, 2011

It is often pointed out that Transhumanism shares many features with religion. It answers questions regarding the nature of the world and humanity’s place in it, it offers guidance on how to live, and inspires hope. However, there are a number of important things distinguishing it from a religion, such as the lack of belief in a Deity and its emphasis on the empirical method and reason. Another distinguishing feature relates to the obstacles associated with teaching Transhumanism to children.

Although being religious as an adult entails contemplation of many of life’s more difficult questions, following a religion can and does occur at very young ages. Children are able to contemplate God to some extent, usually via the anthropomorphized metaphor of ‘the father’, they are able to associate simple moral behaviors with ideas of reward and punishment, and they become enthralled in the ‘magic like’ elements of religious miracle.

Are children capable of contemplating Transhumanism?

Article: http://singularityblog.singularitysymposium.com/transhumanism-for-children/

Posted in Articles and Links

Smart Homes: Is AI the Ghost in the Machine?


From Singularity

by Nikki Olson on March 7, 2011

When we conceptualize AI, we often forget that it is not something that has to operate in a single location, or have intelligence qualities like our own. We are already surrounded by AI systems that are nothing like our own intelligence, that utilize many machines spread out over large distances, and are equally ‘present’ in many locations.

In the future we will bring AI systems like these into our homes in the form of ‘smart environments.’  In doing so we introduce new and interesting relationships between man and machine. However, there may be some limits as to how ‘alive’ we want our AI homes to be.

For entire article–

http://singularityblog.singularitysymposium.com/smart-homes-is-ai-the-ghost-in-the-machine/

Posted in Articles and Links

PRESENCCIA


The Beginning of Sims?

Research project on artificial intelligence interacting with virtual humans

 

http://www.presenccia.org/

Welcome to the PRESENCCIA project website

This Integrated Project will undertake a Research Programme that has as its major goal the delivery of presence in wide area distributed mixed reality environments.

The environment will include a physical installation that people can visit both physicPresenccia logoally and virtually. The installation will be the embodiment of an artificial intelligent entity that understands and learns from its interaction with people. People who inhabit the installation will at any one time be physically there, virtually there but remote, or entirely virtual beings with their own goals and capabilities for interacting with one another and with embodiments of real people.

Specific subclasses of the installation will be used for the construction of a number of application scenarios, such as a persistent virtual community that embodies the project itself.

The core methodology will be to achieve this through the identification, understanding and exploitation of cerebral mechanisms for presence in conjunction with advances in the underlying technology for mixed reality display and interaction, with special attention to the interaction between people, and also between people and virtual people. Such cerebral mechanisms will be the basis for a core aspect of the IP which is the exploitation of brain-computer interfaces.

Processes within the environments adapt and correlate with the behaviour and state of people, and in addition people are able to effect changes within the environment through thought as well as through motor actions.