From the Washington Post: 4/26/2018
Hugs and punches and snakes, oh my . . .
I’ll take a hug but hold the snakes.
From the Washington Post: 4/26/2018
Hugs and punches and snakes, oh my . . .
Does it bother you, Miranda–not being real?
Define “real.”
In this case “real” means to be born and then to make your way–to fight in order to continue existing, and to procreate.
No, Gunter, it does not bother me because I see no advantage in being “real.”
p. 264
Technology is a ubiquitous part of our daily life. Some feel that, through nanotechnology, it will soon be a part of us. They also believe that computers with artificial intelligence will be able to out-think us.
How fast is technology changing? According to many experts, faster than the majority of us think or are prepared for. According to one futurist, Ray Kurzweil, “we will have both the hardware and the software to achieve human level artificial intelligence with the broad suppleness of human intelligence including our emotional intelligence by 2029.” If that sounds like something from a scary movie (“Terminator” may come to mind), Mr. Kurzweil says not to worry, such super machines will also have morals and respect us as their creators (the people in scary movies rarely think that anything bad will happen to them either). He also believes that humans themselves will be smarter, healthier, and more capable in the near future by merging with our technology. For example, tiny robots implanted in our brains will work directly with our neurons to make us smarter (this may call to mind some other movies).
http://www.buzzle.com/articles/artificial-intelligence-and-the-future-of-man.html
“As people gain more and more avatars, agents, and other technology-based expressions of themselves, the scope for action during their lives increases, and the possibility of life after death becomes progressively more real. Buckminster Fuller said, ‘I seem to be a verb.’
I say, “I am a plural verb, in future tense.”
This quote is from an online article by William Bainbridge, a sociologist involved in online games. Bainbridge’s article focuses on our present use of avatars as well as our future use. The article is from the online journal which is part of THE WORLD FUTURIST SOCIETY, an organization of scientists and those non-scientists who are interested in technology and how it will impact and ultimately redefine humanity. Because so much of this science is part of the setting of Babylon Dreams, a novel I wrote because of my own fascination with this technology, I am now a member (non-scientist–you need to be an actual scientist to be a big kid member, but then that’s a lot more expensive).
If you’re interested in joining, here’s the link: http://www.wfs.org/faq
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